United States 5th Grade Technology Curriculum
This curriculum integrates technology skills with classroom learning, covering various software and digital tools.
Typing Skills
- Keyboarding: Students continue developing touch-typing proficiency, focusing on accuracy and proper finger placement over speed. A benchmark of approximately 25 words per minute is suggested. Proper keyboard finger placement is emphasized.
- Typing Practice Websites: Several online resources are utilized, including Dance Mat Typing, Typing Rocket Jr., and Keyboard Climber.
Spreadsheet Skills
- Basic Concepts: Students learn spreadsheet vocabulary (rows, columns, cells, data, values, formulas) and use various spreadsheet applications (Microsoft, Google, Apple).
- Budgeting: Students create budgets with accompanying charts for various scenarios:
- School Supplies: Managing a $65 budget.
- Clothing: Managing a $150 budget.
- Party Food: Planning a party for five people with a $25 budget.
- Pet Adoption: Budgeting for a new puppy with $200.
- Birthday Party: Planning a party for fifteen people with a $100 budget, using online resources for price research.
- Profit/Loss Analysis: Students create a profit/loss spreadsheet and chart for a lemonade stand, using a random number generator for sales and expense data.
- Nutrition Analysis: Students chart fast food nutrition and calorie information, planning meals and researching nutritional facts online.
- Spreadsheet Formulas: Students practice using formulas in spreadsheets, including addition, subtraction, multiplication, division, and multiple operations.
Other Technology Projects
- Word Processing: Students use word processing for various activities, including writing about their vacations with a graphic organizer.
- Digital Presentations: Presentations are a focus in the 4th quarter.
- Graphics/Photo Editing: Graphics and photo editing are explored in the 3rd quarter.
- Coding and Logic Games: Coding and logic games are introduced in the 2nd quarter.
- Project-Based Learning: Students engage in various technology projects, such as:
- Writing personification stories.
- Creating state promotional materials.
- Developing historical newsletters.
- Building professional portfolios for historical figures.
This curriculum aims to provide a comprehensive technology education for 5th graders, integrating practical skills with creative projects. |