Zimbabwe Grade 3 Physical Education Curriculum

This curriculum encompasses Physical Education, Sport, and Mass Displays. Safety is paramount in all activities.

Physical Education

Human Body

  • Humans have external and internal body parts.
  • Distinguishing between external and internal body parts.
  • Caring for different body parts.

Safety and Health

  • Healthy living habits at home.
  • Health-related fitness: endurance, strength, flexibility, and body composition.
  • Safety rules for various environments.
  • Importance of warm-up and cool-down activities.

Aquatic Skills

  • Survival skills in and near water.
  • Safe entry into different water bodies.
  • Floating with or without aid.
  • Submerging.
  • Water treading.
  • Gliding.
  • Elementary front and back crawl actions.

Kids Athletics

Running
  • Progressive endurance race (5 minutes).
  • Slalom shuttle relays (running around obstacles).
  • Smooth exchange of baton.

Jumping
  • Horizontal and vertical jumps with or without equipment.
  • Jumping from a stationary position.

Throwing
  • Front and backward throws with both hands.
  • Kids Javelin throw in any direction.
  • Releasing the implement and throwing within a marked area.
  • Throwing implements over an erected barrier.

Sport

Invasion Games

  • Moving into open space.
  • Moving into occupied space.
  • Positioning within boundaries.
  • Reacting into open or occupied space.

Target and Combat Games

  • Aiming at stationary targets up to 15m.
  • Balancing on the base of support.
  • Weight transfer and distribution.

Net Games

  • Types of strokes.

Striking Games

  • Correct handling of equipment.
  • Forward drives from a stationary position.
  • Forward drives from a mobile position.

Adventure Games

  • Course marking.
  • Walking.
  • Orienteering.

Educational Gymnastics

  • Basic general balances and weight-bearing movements.
  • Moving and creating shapes and formations.
  • Balancing and weight transference in relation to apparatus.
  • General directions in movement (e.g., straight, zigzag, circular, forward, backward, upward, and downward).
  • Levels of the body to the floor or apparatus (low, medium, and high).

Mass Displays

Music

  • Common play and dance songs.
  • Rhythm and stimuli.
  • Playing percussion instruments (drums).

Background Art

  • Letters and pictures related to portrayed themes displayed on banners.

Arena Acts

  • Rhythmic movement to cover space and direction without tempo.
  • Calculated movement into the arena.
  • Rhythmic choreography according to the theme being displayed.
  • Calculated movement for exiting the arena.
  • Calculated movement from one formation to another.

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