Zimbabwe Grade 3 Physical Education Curriculum
This curriculum encompasses Physical Education, Sport, and Mass Displays. Safety is paramount in all activities.
Physical Education
Human Body
- Humans have external and internal body parts.
- Distinguishing between external and internal body parts.
- Caring for different body parts.
Safety and Health
- Healthy living habits at home.
- Health-related fitness: endurance, strength, flexibility, and body composition.
- Safety rules for various environments.
- Importance of warm-up and cool-down activities.
Aquatic Skills
- Survival skills in and near water.
- Safe entry into different water bodies.
- Floating with or without aid.
- Submerging.
- Water treading.
- Gliding.
- Elementary front and back crawl actions.
Kids Athletics
Running
- Progressive endurance race (5 minutes).
- Slalom shuttle relays (running around obstacles).
- Smooth exchange of baton.
Jumping
- Horizontal and vertical jumps with or without equipment.
- Jumping from a stationary position.
Throwing
- Front and backward throws with both hands.
- Kids Javelin throw in any direction.
- Releasing the implement and throwing within a marked area.
- Throwing implements over an erected barrier.
Sport
Invasion Games
- Moving into open space.
- Moving into occupied space.
- Positioning within boundaries.
- Reacting into open or occupied space.
Target and Combat Games
- Aiming at stationary targets up to 15m.
- Balancing on the base of support.
- Weight transfer and distribution.
Net Games
Striking Games
- Correct handling of equipment.
- Forward drives from a stationary position.
- Forward drives from a mobile position.
Adventure Games
- Course marking.
- Walking.
- Orienteering.
Educational Gymnastics
- Basic general balances and weight-bearing movements.
- Moving and creating shapes and formations.
- Balancing and weight transference in relation to apparatus.
- General directions in movement (e.g., straight, zigzag, circular, forward, backward, upward, and downward).
- Levels of the body to the floor or apparatus (low, medium, and high).
Mass Displays
Music
- Common play and dance songs.
- Rhythm and stimuli.
- Playing percussion instruments (drums).
Background Art
- Letters and pictures related to portrayed themes displayed on banners.
Arena Acts
- Rhythmic movement to cover space and direction without tempo.
- Calculated movement into the arena.
- Rhythmic choreography according to the theme being displayed.
- Calculated movement for exiting the arena.
- Calculated movement from one formation to another.
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